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Top 10 Worldwide Mobile Games By Revenue and Downloads in November 2025

By Free Fire·2025年12月1日·3 分钟阅读

摘要

根据Sensor Tower发布的全球移动游戏收入与下载量排行榜,2025年11月《Last War: Survival Game》继续领跑全球收入榜,通过联盟玩法与高频竞技活动驱动付费。《Whiteout Survival》凭借Frostdragon Tyrant和感恩节活动跃居第二,《MONOPOLY GO!》以Campfire Racers等三场大型活动稳住第三。当月全球移动游戏用户消费总额为66.8亿美元,环比下降2.8%,其中美国占32.3%,中国iOS占14.4%,日本占12.4%。

收入增长最快的游戏包括《MapleStory: Idle RPG》,依靠IP怀旧效应在亚洲与西方市场实现高变现;《Honkai: Star Rail》借助新章节和限定角色卡池活动排名第二;《Pokémon GO》密集的活动排期(如Into the Wild和Wild Area周末)推动流水回升。数据表明,强IP、时机恰当的Live Ops以及事件驱动的内容更新仍是提升LTV和ROAS的关键策略。

下载量方面,《Block Blast!》凭借感恩节主题关卡和收集机制蝉联全球第一。《ROBLOX》通过Wicked: For Good主题世界和Yeat x Dead Rails跨界活动位列第二,《Free Fire》与《数码宝贝》的跨界活动支撑其第三名。全球手游下载总量为36.2亿次,环比下降4.1%,印度以5.94亿次(16.4%的份额)居首,美国与巴西紧随其后。

下载增长最快的游戏展现了多样化的用户获取(UA)策略:《Solitaire Associations Journey》以经典纸牌融合文字联想的轻机制在西方和亚洲市场走红;《I Am Monkey》凭借物理引擎驱动的沙盒体验和病毒式传播力在超休闲赛道突围;《Sonic Rumble》利用刺猬索尼克IP与派对大逃杀玩法在巴西、土耳其等地快速起量。这些案例显示,易于上手、高分享性以及IP认知是当前投放策略中实现增量提效的核心要素。

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