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Q1 2025 Digital Market Index: The Digital Economy Starts 2025 with Strong Growth Across Advertising and Mobile

2025年5月3日·2 分钟阅读

摘要

2025年第一季度全球数字经济延续2024年的强劲势头,移动应用内购(IAP)收入首次突破400亿美元,同比增长11%,创下季度新高。其中,非游戏应用收入达194亿美元,同比增长24%,增速远超游戏,主要受益于生成式AI和短剧等新兴子类别的推动。游戏应用收入为206亿美元,同比仅增长1%,主要靠日本市场9%的反弹抵消了美国3%的下滑,但非游戏应用有望在年内超越游戏成为收入主力。

从头部应用看,TikTok保持应用内购收入榜首,ChatGPT凭借超3.3亿美元的订阅收入跃升至第六,环比增长近50%,显示生成式AI的商业化潜力。短剧应用成为增长黑马,DramaBox和ReelShort带动子类别收入环比高增,新入局者Dramawave下载增长迅速。下载量方面,TikTok重夺全球第一,ChatGPT升至第三,AI应用带动生产力工具下载量同比增长23%,DeepSeek、Grok等新竞争者涌现。

美国数字广告市场持续升温,Q1总支出达310亿美元,同比增长12%,印象数达3.9万亿。视频广告成为增长主力,OTT、YouTube等依赖视频的渠道增速领先,整体视频广告支出同比增长18%,而其他格式下降6%。社交渠道贡献超75%的广告支出,零售媒体异军突起,广告印象数同比增长31%,突破560亿,沃尔玛、Chewy等零售商驱动增量。

区域市场方面,欧洲扩张显著,法国、意大利、西班牙、英国广告支出同比增长15%-17%,亚太的韩国和日本同样表现强劲。新广告渠道如韩国TikTok和YouTube、日本LINE近期上线,有望进一步丰富投放选择。整体而言,2025年Q1广告市场增速未减,视频化、社交化和零售媒体化成为三大趋势。

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