UnityUnity

Reduce User Churn with Aura Remarketing | Unity

2025年6月16日·5 分钟阅读

摘要

文章指出用户流失是应用开发者面临的最大挑战之一,90%的用户在下载应用的前30天内停止互动,即使是热门应用的流失率也超过80%。因此,重新激活非活跃用户至关重要,而Aura Remarketing正为此而生,它通过智能定向的、原生设备通知,聚焦高价值用户(如进行内购或频繁游戏的用户),以提升召回效果且不增加新用户获取成本。

Aura Remarketing的工作原理基于更智能的定向,确保用户在合适的时机收到恰当信息。定向维度包括用户类型(通过Aura或其他渠道下载)、人口统计(年龄、性别、位置等)、设备型号(高端设备用户倾向更高消费)。若应用最初通过Aura下载,还可额外基于下载新近度、应用互动情况以及安装后行为(如启动、购买、广告互动等)进行定向,并可设定具体时间条件。

该方案的核心价值在于结合了设备端广告的原生与非侵入性以及再营销的成本效益。它能跨多个OEM和电信合作伙伴规模化运作,利用深度定向与个性化技术,通过设备级渠道直接发送通知。广告主可借此重新吸引高价值用户,利用用户行为洞察优化投放,最大化既有投资回报,并触达已表现出高意向的用户群体。

文章详细列出了启动再营销活动所需的要素:效果归因链接、用户重定向链接、目标用户筛选条件、出价及关键绩效指标(KPI)。目前支持通知形式,未来可能新增Game Spotlight及应用内发现体验等版位。在隐私方面,Aura Remarketing平台已合规,无需广告主额外处理。

猜你喜欢

UnityUnity

Breaking down the completely destructible world of Deliver At All Costs

Far Out Games built the completely destructible world of 'Deliver At All Costs' using custom Unity pipelines, aggressive culling, and tailored physics. The game features ~95% destructible assets with 60 fps target achieved via camera-angled culling, terrain mesh baking, particle system optimization, and damage tuning. For ad ops, the case study highlights performance vs. fidelity tradeoffs and iterative testing.

Emily Raine·2025年7月15日·5 分钟阅读阅读文章 →
AdjustAdjust

How are LLMs transforming mobile user acquisition? | Adjust

LLMs like ChatGPT and Gemini are reshaping mobile app discovery, with traditional search volume expected to decline 25% by 2026. These AI platforms act as answer engines, delivering direct app recommendations to users. For ad ops, this shift requires optimizing for LLM visibility through structured content and reputation management. While native ad formats are in early testing on platforms like Perplexity and Gemini, early adoption can secure high-intent placements. Marketers should track AI-driven traffic and align discovery strategies across ASO, SEO, and LLMs to stay competitive in an AI-first environment.

the content of the·2025年7月8日·6 分钟阅读阅读文章 →
AdjustAdjust

How AI is transforming personalization in mobile marketing | Adjust

AI personalization is now essential for mobile marketing, with 71% of consumers expecting tailored experiences. This article outlines how AI enhances audience intelligence, creative personalization via DCO and GenAI, engagement timing, and measurement. Marketers should start small with focused A/B tests, prioritize user value, and collaborate across UA, CRM, and product. Key challenges include privacy, overpersonalization, and model bias. Adjust's Growth Copilot offers AI-driven analytics to streamline decision-making.

automating and predicting aspects·2025年7月15日·7 分钟阅读阅读文章 →
AdjustAdjust

A guide to user testing for mobile apps | Adjust

User testing reveals the gap between designer intent and user experience, uncovering silent churn causes like unclear onboarding or passive ad chains. Analytics show what happens; user testing explains why. Small tests (5-8 participants) can identify friction points, and improving retention by 10% can significantly boost revenue without changing monetization. For ad ops, this means better user engagement reduces wasted ad spend and increases lifetime value.

Insights Team·2026年7月9日·7 分钟阅读阅读文章 →
AdjustAdjust

Bulk QR code generation for app marketing campaigns | Adjust

Adjust's bulk QR code generation enables marketers to create thousands of branded, deep-linked QR codes from a spreadsheet or API, eliminating developer dependency. Each code embeds attribution data for real-time performance tracking at campaign, store, or salesperson level. This empowers offline-to-app, CTV-to-app, and desktop-to-app use cases, turning QR campaigns into measurable growth drivers.

filling out campaign details·2025年9月8日·5 分钟阅读阅读文章 →
AdjustAdjust

Boost ROAS with mobile marketing automation | Adjust

Mobile marketing automation is critical for scaling ROAS by enabling real-time, data-driven campaign optimization. Key strategies include setting automation rules for bid/budget adjustments based on performance thresholds, implementing anomaly detection to prevent wasted spend, and using smart alerts for timely budget reallocation. A case study from Melsoft Games shows that automation allowed testing hundreds more creatives without extra time or cost. For ad ops leaders, the takeaway is that automation reduces manual bottlenecks, improves reaction speed, and directly boosts ROAS when integrated with attribution and analytics tools.

providing systems that continuously·2025年7月29日·4 分钟阅读阅读文章 →
AdjustAdjust

ATT opt-in rates: 2025 data & benchmarks | Adjust

ATT opt-in rates continue to rise gradually, reaching 35% globally in Q2 2025, up from 34.5% in 2024. Education apps saw the biggest improvement, from 7% to 14%. Gaming remains top-performing, with sports (50%), hyper casual (43%), and action (40%) leading. Country-wise, Brazil (50%), UAE (49%), and Turkey (42%) are highest. Investing in prompt UX is a strategic lever to increase addressable iOS audiences.

app category and country·2025年7月14日·3 分钟阅读阅读文章 →
AdjustAdjust

Google Ads x Adjust: The web-to-app journey handbook | Adjust

Adjust and Google Ads launch a web-to-app handbook. Users view 4.2x more products in apps, with 3x higher conversion rates. The guide covers campaign setup, attribution, deep linking, and optimization strategies for mobile advertisers.

Tiahn Wetzler·2025年9月15日·5 分钟阅读阅读文章 →

更多来自 Unity

Unity Vector Expands D28 ROAS for Ad Revenue & Hybrid Models

Unity Vector 扩展了 D28 ROAS 投放能力,新增 Ad Revenue 和 Hybrid 两种归因模型,适配不同变现模式的游戏。基于 Beta 测试数据,D28 Ad Revenue ROAS 可带来中位数 +62% 的 ...

2026年5月21日·6 分钟阅读

Introducing Vector-Powered D28 IAP ROAS Campaigns and Simplified ROAS Onboarding | Unity Ads

Unity Ads推出基于Vector的D28 IAP ROAS广告活动,帮助广告主获取高留存、长LTV的用户,尤其适用于回本周期较长的IAP游戏。同时,简化了ROAS广告活动的上线流程,提供更直观的数据就绪指导,并通过优化学习阶段实现更快...

2026年3月6日·3 分钟阅读

New Unity Learn Course: Getting started with Discord SDK | Unity

Unity Learn 联合 Discord 推出 Discord Social SDK 课程,帮助 Unity 开发者集成社交功能(如好友列表、Rich Presence、群组管理、游戏内消息),以提升用户粘性与社区活跃度。课程涵盖从 S...

2025年11月14日·5 分钟阅读

Why Rewards are Important for Apps & Monetization | Unity

Unity专家Eyal Hendelman指出,奖励机制正从传统营销模式进化为用户忠诚度驱动核心,其增长受用户价值期望提升、宏观经济波动和隐私合规挑战三重因素催化。奖励系统已覆盖用户获取、广告变现与用户留存全链路,其中offerwall作为...

2025年8月12日·4 分钟阅读

Breaking down the completely destructible world of Deliver At All Costs

《Deliver At All Costs》通过Unity实现95%物体可破坏的世界,利用定制化管道和物理引擎优化(如碰撞体简化、粒子系统替换)维持60fps性能。开发者强调资源复用与随机物理模拟提升复玩性,并通过渲染优化(无光照粒子、地形...

2025年7月15日·5 分钟阅读

Brand Marketing Cheat Sheet for Back-to-School 2025 | Unity

Unity 2025年返校季调查显示,68%的家长通过移动应用购物,48%为返校季下载新应用,58%愿意参与奖励式广告获取优惠。建议品牌在Q2中期启动品牌认知投放,利用应用内广告结合限时优惠创意触达家长,尤其聚焦妈妈人群。关键数据:46%通...

2025年5月22日·5 分钟阅读