MintegralMintegral

How Non-Gaming Marketers Are Rewriting The Rules Of User Acquisition

By Phoena Pang·2026年4月24日·5 分钟阅读

摘要

非游戏营销者正改写用户获取规则,从依赖围墙花园转向开放互联网移动广告。2025年,电商、金融科技和订阅服务等非游戏应用的用户获取活动同比增长24-44%。一个金融客户发现开放互联网的CPI仅为围墙花园的50%,且能触及新受众。

移动游戏广告已建立成熟的用户获取体系,但非游戏广告主发现传统CPI和CPA指标不匹配其业务需求。非游戏应用(如DTC服装、金融APP)需要用户下载后立即行动,如注册、购买或存款。因此,广告主从按安装付费转向按结果付费:Target ROAS和Target CPE支出分别增长50.2%和57.2%。

机器学习进步使广告主能基于历史数据预测高转化用户,摆脱对“上下文”的依赖。例如,金融APP可在任何媒体投放广告,只要ML能找到合适人群。但即时性变得关键,广告主需要快速信号(如次日CPA),而非等待90天预测LTV。

平台需从CPI优化转向直接收入归因,改进仪表盘和消息传递。创意方面,产品优先的消息传递成为新标准,例如金融服务广告强调信任和清晰度,而非超休闲游戏的创意模式。总之,行业从“增长不计成本”转向“质量优先”,非游戏应用正跟随游戏的测量演进,寻找合适受众并有意愿地规模化。

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