MintegralMintegral

Boombit's Unexpected Hit on the Amazon App Store

By James Haslam·2024年8月21日·11 分钟阅读

摘要

Boombit是一家多元化的移动游戏发行商,覆盖超休闲、中核和休闲品类,近期战略转向IAP驱动游戏。其市场总监Gonçalo Martins在访谈中分享了亚马逊应用商店如何成为增长的关键渠道:亚马逊用户以平板设备为主,留存率和会话时长显著更高,通过Mintegral平台投放在操作上与iOS和Google Play完全一致,极大简化了跨平台管理和归因分析。

在用户获取策略上,Boombit强调多样性和全面测试,认为所有用户都可变现,从低价广告用户到高价值IAP用户都应尝试获取,并通过ROI指标而非固定CPI或CPM来优化投放。公司将可玩广告制作内部化,从而快速迭代并提升效果,甚至将该能力作为服务出售给其他发行商。

面对行业隐私变革,Gonçalo认为纯广告变现模式会越来越难规模化,而IAP驱动的游戏将更可持续。Boombit的数据表明,即使在超休闲游戏中,用户也越来越接受小额支付,这验证了公司的转型方向。同时,头部IP和大型发行商正在主导排行榜,意味着品牌建设和长期运营比以往更重要。

最后,Boombit利用Mintegral的亚马逊商店特性,结合广告收入事件开展CPE投放,在社交平台和SDK网络中获得显著增量效果。这一实践展示了如何通过灵活的投放策略和开放的平台生态,在非主流应用商店中实现高效的用户获取和变现。

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